“It sounds weird but we try to keep our innovation as low as possible,” the director explained. “We’ll say ‘it’s this game but with that.’ It takes so much time to innovate. Sometimes you find the hidden holy Grail of game design, but often indie developers sit for five years trying out stuff. We’re a studio of 50 people with bills to pay. So we can’t do that.”

    • LandedGentry@lemmy.zip
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      20 hours ago

      That’s one thing I’ve always really respected about the Forza/Forza horizon series. It’s familiar but each entry does kind of feel like its own thing. In particular the world they have you drive in