Today some people evaluate games based on their length (e.g. 30+hours), map size (e.g. 40-60 sq. km), etc., so it made me wonder what metrics people may have used for arcade games.

  • MurrayL@lemmy.world
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    5 days ago

    For players, the length of play you’d likely get out of a single credit.

    For owners, the amount of money a given cabinet could make, on average, per week.

    • mox@lemmy.sdf.org
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      5 days ago

      Also, units of fun earned while watching other people play.

      One nice thing about an arcade is that you can see regular people (not streamers/professionals/actors) interacting with a game, and notice subtleties that aren’t represented in a bullet list or trailer video.

    • ALostInquirer@lemm.eeOP
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      5 days ago

      That’s what I was thinking might be the case for players, alongside the fun/new factors Jordan mentions. Thanks for the reply!