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Cake day: June 16th, 2023

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  • Well I look at it like this: I don’t really care that much personally about my friends mundane things, but I do care about mine. I think that there isn’t a reason for them to care about my mundane things, but I enjoy having my mundane things listened to. I like that reciprocity, so I made an effort to listen and ask questions that show I’m engaged in the conversation. I try to express empathy by saying when a situation sounds tough or fun. I have noticed that “showing up” for the conversation is what our friends want a lot of the time, and that’s what we want as well a lot of the time. I have also noticed that after a few sessions of “showing up”, I can actually get engaged and move beyond just showing up. I have a buddy who has a sick grandma, and the first few mentions of her I kinda had the same thoughts, like, I don’t care about this lady, why should I listen. I showed up anyways and it led to some interesting conversation about the nature of mental illness because she was remembering very vivid details from her past and that led to some interesting convos about all that. I think that being able to find the enjoyment in a small talk conversation is definitely a skill, but it is rewarding in both your interpersonal relationships and in learning new things through unexpected exposure to new concepts. As a fellow autist, I’m pretty information driven, but neurotypical people, I think, are more feelings driven. The small talk stuff is super important to them and they put that up front first, I guess to judge your character? I’m not sure why, but I have noticed better interactions after I have engaged in small talk. It really is a trainable skill and when you get good at small talk, it can be enjoyable!


  • I do agree that being closed source is a detractor to the game, but Stardew is also closed source. The comment, to me, implied that Stardew is open source, lol. The point seems orthogonal to a comparison critique of the inspiration game. Unless we are implying that games should be open source, complete, and available through other platforms generally and critique games from that point of view. I’m curious if there is any games that exist that fit that description? A game that is a cozy, charming farm simulator, is open source (GPL V3 if I can have my way), is in a source forge that would put it in a more mature development state, and is available pre-compiled outside of steam? That would be a game to behold. Perhaps if the developers see this traction, they may choose to implement some of these ideas. I think the game looks cute. I’ll have to take a look.