Honest to God, this is a PR slam dunk if they do that. They get to write if the pay out as a donation to charity for tax purposes, get the lime light of them doing something generous for a cancer patient, and can show that they take the few breeches of their malware.qall seriously. Hell they could probably double the pay out and they wouldn’t even notice the loss.
MyDarkestTimeline01
- 1 Post
- 7 Comments
MyDarkestTimeline01@lemmynsfw.comto
Games@lemmy.world•Looking for a PC FPS with deep gunplay, where NPC enemies are humansEnglish
9·3 months agoGhost Recon Wildlands?
MyDarkestTimeline01@lemmynsfw.comto
Games@lemmy.world•Uh Oh: Nintendo Just Landed A ‘Summoning’ And ‘Battling’ PatentEnglish
9·3 months agoIt certainly seems that the patent office had discovered how lucrative kick backs can be.
MyDarkestTimeline01@lemmynsfw.comto
Games@lemmy.world•Uh Oh: Nintendo Just Landed A ‘Summoning’ And ‘Battling’ PatentEnglish
40·3 months agoLike the other guy said it’s a patient. I don’t know why these days it seems like the patent office is allowing patents for vague concepts, But it needs to stop. The entirety of the video game industry is built on itineration of ideas and concepts that came before. How much longer before they try to patent jumping?
MyDarkestTimeline01@lemmynsfw.comto
Games@lemmy.world•Uh Oh: Nintendo Just Landed A ‘Summoning’ And ‘Battling’ PatentEnglish
172·3 months agoYou can thank good ole Walt Disney and his lawyers for first pissing all over the public domain laws and then throwing as much of his weight as he could behind increasing the penalties for copyright infringements.
MyDarkestTimeline01@lemmynsfw.comto
Games@lemmy.world•How Do I Validate My Game Idea? (Please Help)English
1·3 months agoHonestly sounds like an interesting concept. From I was.gling in blind at least your idea sounds interesting enough to warrant giving a demo a try.
My only word of caution is that you said you wanted to make a dark comedy about ethics and that’s going to be a tough sell at the best of times. That isn’t to say that there is no audience for something with gallows/macabre/dark satire humor, just that that group is small from the jump.
One of the more interesting takes I’ve seen on the trolley problem is the “double and pass” wrinkle. Where it starts with you and the person you value the most on the track on one side and a random stranger on the other. And your choice is to either sacrifice your loved one or spare both passing the decision on to the next person where it’s doubled. As in their loved one versus two strangers.

In the first game: John’s last stand. The first time I felt a game ever said to me: “You did everything right, but it’s still not going to go your way.”
In the second game: the cough in the beginning. I had done a report on the mythos of the wild West while in highschool and knew exactly what was happening when it did.