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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I read books for personal enjoyment, basically never for learning or self-improvement or anything like that. I only ever read one book at a time and mostly in the evening before going to sleep.

    I’m in my early thirties. My reading speed varies quite a lot based on the book and my mood, but I’ve definitely noticed that I’ve become “worse” at reading in recent years. Too many digital distractions I guess. That said, if I do manage to read for 2 hours before going to sleep, I sleep so much better than if I watch a movie or doomscroll on Lemmy or whatever.

    I mostly read sci-fi and fantasy, sometimes historical novels. I think this year I’ve finished 4 books so far, and dropped one quarter-way through. There were definitely years where I’ve managed way more.






  • Just looked this up. It looks like the new generation just shows up as an MTP device instead of an external drive. That doesn’t stop sideloading books onto the device, it works as before.

    However, they’ve seemingly stopped allowing the “download and transfer” option for Amazon-bought books, which was an easy way to get them into Calibre and remove their DRM. So that’s something to keep in mind for sure if you want to buy ebooks from Amazon.





  • I had stick insects for a while. Very easy to care for. They multiply rapidly, so the main challenge is keeping their population under control. In the beginning I had males and females, but the males died out at some point. Not an issue for their reproduction though, as the females can basically just clone themselves into an egg.






  • Learning-wise, I’d say starting on PC makes much more sense. You’ll have a much easier time developing and debugging the game, as you can test right on the device you’re using to create the game. In terms of it being profitable, it’s very likely that your first game won’t be. I’d look at it as a learning experience first and foremost that will enable you to make profitable games in the future.



  • I work as a software developer, making 3d, Virtual- and Augmented Reality applications for industrial and commercial customers. For example I make trainings where you learn how to operate certain machines in VR or tourism apps where you can explore the history of a place through phone AR. Basically, I do the same thing as a game developer, often using game engines like Unreal and Unity, but not making actual games.

    I work from home, so a typical day is just me sitting in front of my computer for 8 hours a day. Sometimes I have to visit a customer or a trade show for a few days, so I’ll take the train and stay at a hotel somewhere. It’s generally a pretty interesting job where I get to use a lot of different tools and hardware. It’s also not very stressful, in contrast to actual game development.