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Cake day: October 3rd, 2025

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  • Scientists from Cambridge’s Department of Psychiatry found that children diagnosed as autistic earlier in life (typically before six years old) were more likely to show behavioural difficulties from early childhood, such as problems with social interaction.

    However, those diagnosed with autism later on in life (in late childhood or beyond) were more likely to experience social and behavioural difficulties during adolescence.

    I assume that the paper itself frames this a little differently, because what this is saying is trust there’s a correlation between when traits become noticeable and when people get a diagnosis. Which is what you’d expect. You don’t tend to diagnose people who don’t exhibit the traits required for diagnosis.


  • It’s not just that. Employers think you’re “getting away” with…something…if you can manage to be productive while having something which advantages you.

    For one example, several firms - including Microsoft - have conducted experiments where they move an office to a 4 day, 32 hour week while paying people the same. They unfailingly found that productivity either stayed the same or went up. So, at the end of the experiment they…went back to a 5 day week. Because otherwise people are just getting an extra day off, aren’t they? When they “should” be working.

    Even if productivity went up and it was better for the company and for the workers, it was still ultimately seen as a bad thing because the workers were better off.

    Another example: at a previous job I had we got an hour’s break over the course of the day. 15 minutes 2 hours after start, 30 minutes 4 hours after start, and another 15 minutes 6 hours after start. On a Friday, however, the workday was 7 hours rather than 8. This meant that an hour before leaving people would have a 15 minute break, and then it wasn’t worth actually starting anything because before you’d have a chance to get into it you’d be getting ready to go home. So the workers went to management and said “let’s work through the last break on a Friday and go home 15 minutes early instead”. Management agreed, productivity went up, and everybody was happy at getting off an extra 15 minutes early.

    Then the old upper manager was fired and a new one took their place, and this arrangement was deemed to be “getting away with it”. Taking a final break & going home later was mandated. Suddenly none of the management who had agreed it had anything to do with the initial decision and they’d always thought it was a bad idea.

    So the workers were unhappy because they had a longer workday, less work got done because everybody was unproductive after break, and the company was getting less value for money becuse they were paying people the same amount for less work. But they thought it was a better situation because people were physically in the building for an extra 15 minutes, and therefore not “getting away with it”.

    There’s very often a mindset in management that employees are naughty children, and that strict rules must be good just because they’re rules, rather than because they actually lead to better outcomes for the company.




  • There was a story a couple of years ago about corporations trying to get people to work unpaid hours while working from home. The logic, such as it was, went like this: if you live an hour’s commute away from work and you work an 8-hour day, then you’re actually spending 10 hours of your day dedicated to work because the travel time isn’t time you get to do whatever you want in. Therefore, since you’re used to work taking up 10 hours of your time, you should also spend 10 hours working while working from home.

    It’s astonishing, really.


  • A lot of these replies are framing it as meeting someone out in the wild, but that’s not how most modern dating works. So, another reason why the pool is limited is that s lot of celebrities these days are on the dating app Raya.

    There’s a strict application process where you have to demonstrate that you’re financially successful, physically attractive, and in some way notable. It started off exclusively as celebrities but now you can also get in if you’re, say, a c-suite executive at a large firm or own your own high-value tech firm. You also pretty much have to live in LA or New York if you want to match with anybody.

    There are all kinds of rules, too. You’ll get banned for like if you take a screenshot in the app or publicly identify someone that you know is on the app. You’ll even get banned for publicly mentioning that the app exists too often.

    Because of that it’s difficult to confirm who is on it, but it’s rumoured to be incredibly popular amongst celebrities. Keirnan Shipka in an interview once declared herself to be “Raya for life”.

    These days most people meet people through dating apps. And the app that most celebrities are on is deliberately very exclusive, to the point where a middle-class person absolutely would not be allowed on it.




  • Not me, but there’s a great example of this in chess.

    There’s an opening called the Bongcloud. You move the pawn in front of your king out for your first move, and then for your second move you move your king up a square. It’s memed as being the strongest opening possible, but it’s actually almost the worst 2 opening moves you can possibly make. Because modern chess does have a large online component and the current best players are young and like memes, it has been played in tournaments, which means that if you play it in an up to date chess programme the programme will name it as the Bongcloud.

    A lot of people seem to think that it’s called the Bongcloud because you’d have to be stoned to play it. But almost all chess openings are named after one of three things: a person, a place, or an animal. In this case, the Bongcloud is named after a person - Lenny Bongcloud.

    Lenny Bongcloud is a now-inactive user of chess.com. He would always open with the moves described above. That’s because, unbeknownst to them, Lenny wasn’t playing the same game as his opponents. They were trying to checkmate him. He was trying to walk his king to the opposite side of the board as quickly as possible. If he gets checkmated, he loses. If he gets his king to the other side of the board he counts it as a victory and resigns.

    So, yeah. One of the oldest known games in the world has an opening the “official” name of which comes from a jokey alias adopted by someone who was deliberately playing the game wrong.




  • The exact mechanics are never explained, but I’ve always loved “fenestering” in David Zindell’s Neverwhere and Requiem For Homo Sapiens trilogy.

    A pilot, in a one-person “lightship”, interfaces with their computer, merging their minds into one. They then solve maths equations which have never been solved before and prove new mathematical theories. This opens up a window underneath the ship, which it falls in to, into hyperspace. They then need to do more novel maths to open up the window to where they’re going and fall through that.

    It’s weird and it’s nerdy and it’s poetic and it’s mystical, like everything in the books, and it’s just so incredibly cool.



  • If you do check it out, then I’ve got two recommendations. The first is as I’ve already said - try to know as little as possible going in. Progression is the aquisition of knowledge, so the more you know going in, the more cool discoveries you’re not allowing yourself to have organically.

    The second is to not treat it as a game. Every person I’ve seen not like the game has treated it as a game with quests and having to finish an area before progressing to the next, etc. etc.

    Instead be the character, and be in the world they’re in. If you see something and think “oh, that looks interesting”…go and look at the interesting thing. If you see something and think “oh, does that mean…” …go and find out if it does mean. And if you get distracted by something shiny along the way, get distracted by the shiny thing.

    Lots of games sell themselves as being open world. This game really is, one necessary trigger right at the start aside. It’s my most-watched YouTube let’s play because every single person who plays it has a very, very different path through it. The first thing one player does might be something that another player does right before the end. And it’s so well-written that both are equally rewarding and make the player feel like they’ve discovered things in the “right” order.

    And that is a big part of what gives it its power. It’d honestly make a good film, book, or TV series. But none of them would be as good as the game, because here you’re not being told the story, you’re discovering it for yourself, and in a way that nobody else quite has.

    I’m very evangelical for this game (can you tell?), but that’s because it really is an experience. There’s a review quote used in one of the trailers which calls it a “once-in-a-generation game”. I really, strongly, believe that to be true. There’s nothing else quite like it, and I want as many people as possible to have the opportunity to experience it, because - more than anything else I’ve ever played - you really can only play it for the first time once.



  • Get the emulator BbebEm: http://www.mkw.me.uk/beebem/

    Developed for Windows, but ported to a bunch of other systems and OSes.

    Then go to the BBC Micro Games Archive. [edit because I forgot the link] https://bbcmicro.co.uk/index.php?atoz=C

    There are a tonne of games to download, but I’m going to recommend 2, both of which are still incredibly fun to this day.

    The first is Citadel, which is a puzzle platformer. Would probably be called a Metroidvania today, as the formula is exploring a labyrinth of screens to find keys, objects, and solve puzzles, but it was actually released a year before either Metroid or Castlevania.

    The second is Chuckie Egg. This is a much more straight-forward “one screen is one level” platformer where you have to dodge enemies and collect objects before a timer runs out. Where this stands out from the pack is the physics. Your character is really bouncy when jumping against walls and platforms, which allows you to fling yourself around the stage in a way that’s really fun.

    And, if you’ve never played it, I recommend last year’s UFO50 on Steam. The concept is that some game designers found a forgotten 80s console from forgotten studio UFO Games along with 50 cartridges and ported them over. So what you get for £15 is 50 8-bit games, all of which have some modern ideas but which could conceivably have been released in the 80s. It’s incredible value for money, and there’s even a kind of meta-narrative as you watch the studio’s games get more sophisticated over time (for example, the first release doesn’t have any background music) and characters return. And, of course, there’s a huge variety of styles and genres.

    It’s not made before the 90s, but if you’re after that feel rather than necessarily specifically games which were actually made then, then UFO 50 is very much worth your money and time. You’ll honestly marvel at how ridiculously underpriced it is.

    As a last note, if you are at all interested in archaeology, then Elite Dangerous is basically a modern port of the original BBC Micro game. If you’ve played the former and boot up the latter, you might be surprised how little has actually changed and how much they stretched computing technology to fit that entire game into 8 bits and 16Mb of RAM.

    But it really all you’re after is strictly just games made before the 90s which still play well, then try Citadel and Chuckie Egg. The emulator & ROMs are all free.




  • I don’t have a problem with the idea of a digital ID. I’ve been saying for years that it’s ridiculous that any time you want to do something even vaguely official you have to take a gas bill with you to prove your address.

    What I worry about is the implementation. It seems like it’s going to be a government app that stores everything. What company is going to develop that? Where’s the data going to be stored and how? What vulnerabilities does it have, and how has this been tested? Is biometric data going to be stored anywhere? etc.

    If they were to let me store my ID in my phone’s built-in wallet, then I’m happy. I know the security and I’m content that my data is safe and recoverable.

    But it doesn’t seem like that’s something that will be possible. So I’m going to object strongly.