• 2 Posts
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Joined 1 year ago
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Cake day: July 18th, 2023

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  • To some extent this feels like episode 2; the last few episodes didn’t feel like they really moved along the main conflict with Marcus, but this one really sets up a proper encounter between Veltol (with more of his power available) and Marcus’ minion(s). There’s a point that ties back to everything else, not just a semi-SOL episode dealing with something random.

    Not that I didn’t enjoy the last few episodes, but clear progress towards the main conflict is always appreciated in this medium.









  • I finished the main story last night and I basically agree with you. It’s got plenty of issues, but overall it’s fun. It is neither the 9/10 game of most reviews I saw nor the 4/10 game that people want it to be.

    I think my main issue is that it wants to have a story about the underworld and how you can’t trust anyone and you’re a huge underdog just trying to survive but it doesn’t want to commit to it. It feels thematically janky in places and ways that feel design-by-committee. It fills the shoes of Shadows of the Empire decently enough, but it feels like it was trying to be 1313 and failed.











  • It is genuinely ridiculous how much content there is in this game for the price. Like, a lot of it looks like an excuse to play the same levels a dozen times with minor variations, but then there are tons of levels, lots of events, ongoing updates with new content of all types, so many different towers and upgrades to play with, community maps to add even more variety… It looks like I’ve played over 200 games and I have so much of the game that I haven’t even touched yet.


  • Just to throw a few other options on the pile:

    • Valheim is more combat oriented, but is probably my favourite survival crafting game after Subnautica. You’re playing vikings trying to earn their way into Valhalla. I die a lot. Very fun.
    • Planet Crafter is more chill, more jank, and more linear, but it’s a survival crafting game that is clearly heavily inspired by Subnautica. You are sent to a mars-like planet to terraform it as part of your prison sentence. It’s a great podcast game, just build and explore and watch numbers go up.
    • Less on the survival crafting side of things, the environmental storytelling is also really good in Outer Wilds and Return of the Obra Dinn. Very different games, but they were actually what I went to after Subnautica to scratch that itch and it worked weirdly well.