- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
More than 23 years after Command & Conquer: Generals first arrived on PC, fans are still finding ways to improve it. You might have seen that last year, EA made the surprising decision to release the original source code for several classic Command & Conquer games, like Generals and Zero Hour. Since then, a community of developers known as The Super Hackers has been working on GeneralsGameCode, fixing bugs that have been around for decades, modernising the engine, improving compatibility and laying the groundwork for features that simply weren’t doable before that.
I’ve written just a little about the project, the work they’re doing, and why I think efforts like this are such an important part of video game preservation. It’s definitely not a remaster, and that’s what makes it so interesting. It’s a community making sure a game they love can keep going for another twenty years!
Westwood C&C was awesome, still some of my favorites. EA C&C is straight garbage
OG through TS were fun; up through 3 on both series were entertaining, but somewhat of a different vibe; c&c4 was absolute garbage tier.
Edit: generals was fun too, if a bit… uh… racist-trope-y, especially in retrospect?😬
I rank RA2 above TS, but they are pretty close.
Check out Combined Arms. It runs on OpenRA and is a new game that blends the units and design of the entire series together. Focuses on the Tib and RA factions, but some Generals stuff is blended into those.
It’s got a huge campaign and an active multiplayer community.
RA2 was fun, but IMO a bit too more of the same, Tiberian Sun felt a bit more refined as a sequel both in terms of gameplay and even the general story.
Ooooooohhhhhhh that actually sounds right up my alley. Thanks for the rec!
This is the only valid take.
I can recommend zerohour.gg it’s been very enjoyable and stable.






