Dumbass phone has no idea what kind of headphones or devices i plugged into it and what other stuff i have connected in between. Stupid machine.
My phone warns me I’ve been listening to music at a dangerous volume for a dangerous amount of time 100% of the time when I’m driving and listening via aux.
yeah lol, I’m often plugging in slightly high impedance headphones that it just can’t drive very well. it’s never seemed worth it run run a dac or get a special pair of phone headphones. i rarely use it that way anyway.
but yeah, pretty much every time i plug them in i have to confirm i want to hurt myself before it will allow them to be set to a useable volume.
and yes, i do still have a headphone jack, they are still out there if you’re willing to not get a super expensive phone.
I held on to the 3.5mm jack for so long but i just couldnt resist the fairphone anymore. I need my replaceable battery and ports and stuff. Changing a screen or usbc port in less than 10 minutes is just a gamechanger if anything ever breaks.
With the removal of the headphone jack, phones have lost the ability to not know what is plugged in. USB and Bluetooth devices have information that the phone could account for but chooses not to.
maybe it’s just not possible with the current (probably ancient to not break older devices) protocols
Nah its just analog signals, no protocol. There is no way for a phone to be aware of what analog audio device its connected to.
You’re practically right but…
Since 3.5mm jacks with insertion leaf switches are larger, the audio chips instead check for approx. 32 Ω of impedance on the audio channels, or connection between the first two pins (MIC and GND), which doubles as button press detection (some phones, including every Samsung one, check for several resistance levels, allowing for separate ⏮⏭ buttons rather than just the multipurpose ⏯). This makes sure that (high-impedance) line-in devices whose plugs bridge the first 2 pins get detected (as a side effect, your headset with mic and 1 button will only show up with the micless icon if you hold the button while plugging it in).
Therefore, phones do detect line-level devices vs headphones or aux-in ones (or at least have hardware to do so) but other than perhaps some EQ and level adjuatment in the DAC, there is no effect.
Phones don’t do it with USB audio devices which are digital devices with unique identification.
Its not the hardware, its the software.
How to improve a meme in one easy step
I really hate that “no one:” shit, it often doesn’t make any sense to me.
No one:
deranger@sh.itjust.works:It’s just a qualifier to insinuate that no one cares about a certain topic and then there’s that one person that brings it up out of no where.
Shouldn’t it be “everybody: <blank>” then?
Nobody: <blank> means that everyone has some feelings about it.
If it’s Nobody and the second line applying to the same thing then the nobody part is false, because the second bit implies that at least one person feels that way.
I just don’t get it, logically.
“Nobody has said anything” sounds a bit better than “everyone has said nothing”, which is about how it should be interpreted.
deleted by creator
Nobody:
kid named finger
Like that stupid ass notification ‘internet disabled for this appliation. Go to settings to re enable it. Press ok to continue’. I know, i’m the one who disabled it in the first place, get lost.
meanwhile i wish mine would still warn me. sometimes i pop in my IEMs and then press play, and my phone is like “you were full volume with the bluetooth speaker, does this mean… you want the IEMs full blast, too?”
your phone doesnt change it back when you disconnect Bluetooth? that’s harsh.
Mine warn me only when it’s purposeful. As you say, if I change output devices, and the sound is too loud, it says nothing. It literally only interferes with me doing something I’m purposefully choosing to do, and failing to protect me from shit I’m doing accidentally.
This is the real issue. The same volume is totally different on different devices. If they want to implement this feature correctly they need to measure the actual output of the headphones.
This makes me irrationally angry. I don’t need my phone babysitting my ears and the notification doesn’t happen nearly frequently enough to matter anyway. It can be a distraction, especially while driving, i always think i need to pull over to answer a call but nope, just a half assed hearing protection measure.
Does anyone know of any apps or ways to disable the feature on android?
Ideally disable all the nanny features and block forced updates. If I fucking want an update, I will prompt it myself.
Copied from other comment:
There’s an app for that: https://github.com/zacharee/Tweaker
You’ll need to use adb to grant special permissions that an app can’t request on its own.
adb shell pm grant com.zacharee1.systemuituner android.permission.WRITE_SECURE_SETTINGS adb shell pm grant com.zacharee1.systemuituner android.permission.PACKAGE_USAGE_STATS adb shell pm grant com.zacharee1.systemuituner android.permission.DUMP
- Audio & Sound --> Disable Safe Audio Warning --> Disabled
- Persist Options --> Checkbox Disable Safe Audio Warning
You the real MVP
Very annoying when using a speaker with its own volume. Because of course I want to have phone loud for optimal signal, and set the volume at the end of the chain instead of amplifying weak signal.
Every device I’ve seen do this can only reach lower levels of volume than most of the ones that don’t (PCs, Walkmans, headphones with built-in radios…)
It’s like that “save electricity, unplug charger” popup that I only ever saw on phones with switching power supplies, whose zero-load power is several orders of magnitude less than the heavy transformer ones. Or the constantly-moving 🔇 icon on LCD TVs, although it takes many consecutive days of a static picture to burn them in as opposed to CRTs, plasma and OLED ones. Even then, shifting it by 1 pixel per minute would be enough and way less annoying.
Protect your hearing please
- person with Tinnitus
This fucking thing must be a kernel level thing, because even AOSP ROMs can’t get rid of it.
I think it’s a legal thing so they’re probably not allowed to get rid of it.
I have never once seen this message I’m my adult life, using Pixel phones since the pixel 1.
Although I do try to be respectful of my ears since I have fairly loud tinnitus already so maybe I just don’t listen to music loud enough to trigger the message.
There’s an app for that: https://github.com/zacharee/Tweaker
You’ll need to use adb to grant special permissions that an app can’t request on its own.
adb shell pm grant com.zacharee1.systemuituner android.permission.WRITE_SECURE_SETTINGS adb shell pm grant com.zacharee1.systemuituner android.permission.PACKAGE_USAGE_STATS adb shell pm grant com.zacharee1.systemuituner android.permission.DUMP
- Audio & Sound --> Disable Safe Audio Warning --> Disabled
- Persist Options --> Checkbox Disable Safe Audio Warning
I think this setting is reset on a phone reboot.
Eeeeeeeeeeeeeeeeeeeeeeee
Mine just caps sound to a maximum safe level by default,
I can go in the settings to disable this but why would i?
Hearing damage is no joke, and as a music lover it’s one of my worst fears.
I am not sure how it measures how loud the volume is but i have yet to experience the maximum not being loud enough.
If you’re connected to a device that has independent volume management, then you can max out the phone volume and still have it be too quiet.
I most often run into this with my speaker setup in my workout room if I forget to turn up the volume on the receiver before hopping on the treadmill.
But, the other reason to not go too high is the audio can start degrading if the volume is too high on your phone.
You’re dependent upon the recording you’re listening to having been set to a decent volume to begin with. I will occasionally come across videos or music with significantly quieter sound than usual. I know what a good volume for my need at the moment is, while this warning is a dumb automatic pop-up based solely upon the single factor of the master device volume control setting - without any consideration for the actual decibels being output.
If you have your own music collection, I can really recommend normalising everything to a LUFS value of your choosing. (A common value is -14 LUFS for most streaming services Source)
Note there are two types of normalising, dynamic and linear. Linear is what you want as it’ll only move the average loudness to your target, preserving the difference between the quietest and loudest parts. Dynamic normalization squashes the quietest and loudest parts into a narrower range.
For some reason i stopped having this problem ever since i started caring about audio quality and started to collect flacs only.
Technically original distributed media can have volume differences but the only times i ever recall it being problematically different is if its audio from yucktube.
I have a USB-C to audio jack adapter/sound card, which doesn’t provide enough amplification for my headphones at “normal” levels, so I have to raise it beyond what android considers “save” in order to even hear voices enough to understand them, if the environment around me is a bit noisy itself. At maximum level it is still not really loud.
I just learned about the setting in this post and I’m happy to have it. My work truck doesn’t have Bluetooth so I have a really shitty Bluetooth to radio converter. It’s often way too quiet.
I don’t have this anymore, using CalyxOS.
I do remember getting this and it driving me nuts. I’M CONNECTED TO A SPEAKER NOT HEADPHONES REEEE
Shit even with headphones, I don’t need this crap because I ain’t using some POS headphones without their own volume control.